(Warning, this post contains epic (for me) levels of QQ. Have the whaaaaambulance on standby. 50cs of whine, stat.)
Noticed the lack of posts about WoW? Noticed the lack of posts about CoH?
I’m on a major MMO downer at the moment. That might explain why all my time has mostly been spent in Team Fortress 2 and other such games.
Let’s take WoW for example first.
I log in on my character. No one I know of to team with, no one to chat with usually, a scattering of characters across varied classes mostly in the same 20-40 level range, and a lack of ways to reliably get these characters through said range to the more fun parts, like Outland and beyond.
City of Heroes:
I log on my character. Teaming is a tedious affair, RP mostly limited to static social places, most of my friends have either moved on to other games or are busy. Try soloing for a bit but get completely bored by the missions and log off.
I can point to two problems in my own playstyle here.
Rampant Altitis, and a tendancy to want to flitter between groups.
Add in this flittering between games, and it seems pretty much like I’ve boxed myself off. ‘Seems’ is a redundancy, I -have- boxed myself off.
On WoW, I originally joined to play with my friends, though I quit in the process of leveling up about three times, as I was finding that the game wasn’t for me, and that it pretty much sucked to do things solo. I did finally manage to catch up when a patch made the leveling curve easier, grouped with them for a while, and then there was another grouping too. Just as I was about to join in with that, my PC broke, and as they wanted to get started, they did. I was a late addition, and as such my character was not part of the original concept/grouping and thus i felt like a bit of an outsider, along with having to level a priest solo.
We flit between the groups for a while before they leave to play Age of Conan, and later on come back to them, one group disolving with them going off to do their own things on the characters. I flittered about some more, having been in hospital at one point and was not generally in the mood aferwards, so missed some content.
While the nights we get together on those characters in that guild and play are great, it’s… well, pretty much every other time that just feels boring and directionless. There’s no real way to catch up to them without some serious boosting and grinding on their other characters, then we come to being new in a concept and feeling the definative and rightly so outsider, plus when you have trouble playing the game due to boredom, grinding isn’t really what you -want- to do.
Plus with them using the Refer a Friend option, they have nicely quick to level characters for a while, and being a fifth wheel gaining exp slower? Not as fun.
Ryan’s come back to WoW, but the isssue is that the character he brought over, a leel 70 mage, is closest to the character I can’t really level up with due to sticking with the guild. We have a pair of Death Knights, but when it comes to other characters, he gets stuck with coming up with an idea that he’d want to play with, with RP possibilities, and things never get off the ground really.
Basically at the moment, I pay to play WoW about 4 times a month, if I’m lucky and the group is running. A bit more if I’m playing on my DK with Ryan’s.
When it comes to actual RP on the servers, I find that Horde side on my server, the static stuff ranges from rarely good to most of the time crap, and finding and getting into guild RP when I have my flitting about between characters/games issue is… hard, and not that conductive to even attempt. Alliance side the RP is just as varied, plus after moving servers… it used to be where people on the RP channels would know my main’s name, and I could drop by the tavern, tell some stories and generally get up to fun. Here, I feel reluctant to do that and I’m not sure why. It’s been done a couple of times, but I find the crowd is a bit different and not as appriciative for improvized storytelling.
On City of Heroes, it’s pretty similar. Throughout the four years I’ve played it, I’ve flitted between groups. The Society of the Phoenix, the Vigil, the Guardians of Destiny, associated with The Militia and the Silent Tempest among others. Many alts, many friends, many concepts tried, succeeded and failed. The flitting between groups issue remains, along with two new ones.
A build up of RP backstory has written some characters out of play, or made them unworkable in RP, from RP mistakes to just built up residue. As much as I’d love to try a fresh start, on a shared server it’s not really possible to get a clean slate with characters.
Having many commitments also made it hard to get into a group. Conflicting nights can be an issue too, if I wanted to get into the Militia, it would conflict with WoW wednesdays, I also dropped the D&D 4E online group for that, as it’s not really possible to do both at once.
The game itself is quite boring solo, which makes leveling up rather a chore. People can complain about WoW’s quests, but CoH missions can be a real yawn-fest. Maybe the Mission Architect can change that, I hope it can, but the good missions from the devs are far apart. Rikti War Zone missions stand as a pinacle. I’m disappointed with the new Midnight Squad ones though. Same old maps, same old enemies, same old game mechanics.
I did put together an 8 man team on Defiant to RP out a concept of going form 1-50 IC, sticking as close to game canon as possible, but the latter is easier said than done, and getting 8 people together every Monday is like herding cats, plus as an artificial group construct and not a natural gathering, interaction seems to be a bit forced at times, or lacking. The characters themselves have not had a chance ot be polished nor to shine.
Out of the game and more of an issue with myself is some comittment issues. I’ve quit WoW several times, which makes me think I’ve painted myself as a bit unreliable for groups. “Let’s not invite Ellen, she might lose interest in WoW again.” That come to mind.
And all these issues are biting me in the ass, both MMO wise and RP wise. I’ve made mistakes, and I’ll definately keep them in mind when playing a new MMO, whatever that may be. To really, really, -really- try not to alt so much, to get with a group and make strong bonds, and to try and be more of a team player.
Let’s not touch on the issues of deciding to run a group like the Unity Vigil. Ohboy, that’ll take even longer to berate myself and point out the various flaws and shortcomings.
Needing some cheese with this whine,
Ellen